you've found the internet home of the qub³d engine group
WHO ARE WE?
We're currently building all sorts of awesome things, including the Qub³d Engine, a brand new voxel game engine with C++ and OpenGL & Vulkan. We'll also be creating an epic default game for Sandblox, currently entitled Horizons.
WHERE ARE WE?
Our development platform is GITHUB.
We use Discord as our main communication platform, and Mattermost as a secondary platform for those who can't use Discord.
MEET THE STAFF
the protectors of our vision
Hey I'm John, a Third Year Game Development student who is specialising in computer graphics. I am also the graphics lead for Qub3d focusing on the integration of the OpenGL/Vulkan into the renderer. I have also programmed for over 10 years now focusing primarily in C++.
Eyo! I currently am the Lead SysAdmin (Server Manager), alongside Zicklag. I like to help out in general, but my strengths are server management and Python. I've been programming for over 10 years, and now primarily in Python & C. :)
Sup! I'm Blaclegi. I'm the Lead Developer, as I have an extensive past in C++ & OpenGL. I initially developed the Demo application, and recieved a Staff position, I now lead development and help out making sure the coding standards are up to scratch
I love doing pixelart and have been fascinated with Voxel Games ever since Minecraft Beta 1.8 released back in 2011. My favorite shape is a cube as it's such a special shape, and love pixels because they are so simple yet advanced. I am 1 of the 2, together with The Scarecrowman, that founded Qub³d back on Feb 5th 2017.
Hey There! My name is Austin and I am a 3rd year computer science student. I am helping Qub³d by directing the community. I manage communication systems such as phab and discord as well as running the blog and social media.
I coordinate and manage the design of games and mods, helping out in bits all around the project.
I protect the vision of technology. I oversee development from a technical aspect and oversee mainstream operations. I'm slightly humorous and don't turn down a good joke.
I am in charge of protecting the vision of the user, I oversee development of the games as well as the design of services that our users interact with.
I am the Lead DevOps. I lead finding the best techincal cloud solutions and, alongside BeeperDeeper089, work to deploy those applications in a secure production environment!